With VR, companies can develop simulations that place employees in specific scenarios. The experience is similar to real life, which provides several benefits. First, it can create a sense of urgency, particularly when a task is time-sensitive. Second, it can increase a worker’s comfort level with what they will likely encounter in the real world, increasing the odds that they can apply their new knowledge quickly and efficiently when it counts.
Additionally, VR allows companies to provide training for situations that may be too expensive or dangerous to replicate in real life. This lets employees to learn from their experience and mistakes without any unnecessary risk. It goes beyond learning from text, audio, or video – as learners can interact with the environment, virtual tools, and more – but there isn’t any danger if something goes awry.
With VR simulations, employees can explore worksites before they ever set foot in them. This can be helpful for any worker who may need to navigate a new area. Plus, they could even be used during onboarding. A new hire could tour a variety of facilities all without having to leave the main office. This could let them familiarize themselves with environments before they have to head to them, or potentially even before they start on their first day if they have a VR headset at home.
When you use this approach, you are increasing a worker’s comfort level with space. Then, when they actually arrive at the location the first time, they’ll already have an idea of what to expect.
Engagement is critical for learning. When an employee is given a book, signed up for an instructor-led course, or taking a class online, the experience isn’t always going to capture their attention. However, with VR, engagement can be shockingly high thanks to the immersive nature of the experience.
When a worker takes VR training, they aren’t just reading or listening to information. Additionally, they aren’t left watching someone else perform a task. Instead, they are placed in an interactive environment where they can safely explore something new.
With the right peripherals, multiple senses can even be involved. They may touch a controller and have to physically move through space. They can turn their heads and actually survey an environment. This is much more engaging than staring at a screen or book or even listening to an instructor.
Learn More About VR as a Training Tool
Ultimately, VR is a valuable training tool when incorporated properly, and it will likely become more prevalent in the years to come. If you’d like to know more about effective employee training approaches, the team at The Armada Group can help. Contact uswith your questions today and see how our professional development expertise can benefit you.